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According to a tweet from Hideo Kojima himself, Metal Gear Solid 5: the Phantom Pain was going to have an 80’s movie filter included in the game. This was however, until the filter became to troublesome and slowed the system down that it had to be removed. Hideo Kojima had tweeted,  “RUSH” had very 70’s texture & tone of film. In fact we studied 80’s image & developed “80’s filter” for MGSV as TPP is placed in 1984. CONT, But when we actually implemented full screen effect, it was too heavy that slowed the system down so we had to take it out.”

Mr. Kojima has also announced that even though the Ground Zereos; the prequel to the Phantom Pain will be coming out this March, Ground Zereos may take a lot longer time for final release.

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