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Many gamers love boss battles in video games, they’ve been a staple of the medium for a long time. However, some games can have less enjoyably designed and placed boss fights.

Despite how well received Deus Ex: Human Revolution was, many didn’t like how poorly implemented the bosses were. They were ridiculously difficult bullet sponges and made zero-kill stealth runs impossible. Thankfully, Mankind Divided’s director Jean-François Dugas has confirmed on Twitter that the bosses will be more well designed and there will be ways to sneak past them just like any other enemy. You’ll now be able to choose to kill/detain your enemies or go completely undetected.

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