E3: Zelda: A Link Between Worlds

Zelda: A Link Between Worlds really could be called Zelda: A link to the Past 2 since the world you play in the next Zelda is the very same world from A Link to the Past that came out in 1992, the only difference is that it is generated in 3D. A risky call from the developers to do this, because one of the big contributors to the Zelda games is the ability to venture out and explore and for long time Zelda gamers or at least have played  A Link to the Past wont have the same adventure experience compared to the other games since they already saw it years ago in 2D. I think this will receive the most criticism for the game and the developers might even regret going with the same world. But not everything is the same with Zelda: A Link Between Worlds, players will now have the ability to flatten Link against the walls to avoid detection from foes and will turn into a 2D character as he does this. There wasn’t much to show yet of this game at E3, but I expect there will be a lot more coming our way as we get closer to the end of the year when the game is to be released.

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