PS4 RAM: Sony Didn’t Lie, Let’s All Just Hush-Up About It

New rumors surrounding the PS4’s RAM have surfaced this past week claiming that 2-3.5 gigs of RAM will be dedicated to the operating system. These reports have thrown gamers and tech-heads alike into a flux, with YouTube, articles, and message boards being lit up by this controversy. But why?

Why do we, the gamers, care so much about how much RAM is available for game development? The only persons who should be concerned about this matter are the developers themselves, because they are the ones who will be handling the hardware and creating the games, not us. Our job is to simply play them.

Now I understand that for some folks – particularly people who aren’t Sony fans – the problem here is that Sony seemingly lied to everyone when they previously announced that only 1 gig of RAM will be dedicated to the PS4’s OS. But wait, Sony never actually officially confirmed that, did they?

Newsflash: The original report (which you can find here) never came from an official Sony PR. The information actually came from a supposed Playstation 4 developer:

“The PlayStation 4 will ship with a massive 8 GB of GDDR5 memory, which is a huge upgrade compared to the current generation consoles. However, according to a PlayStation 4 developer PS4Daily spoke to, they have access to “only” 7 GB of RAM. The remaining 1 GB is reserved for the operating system and background tasks.”

What has happened is that many gamers and journalists took this report and as it was passed along, it eventually translated into a “confirmed by Sony” story, which now we see wasn’t the case at all. And to further reiterate, Sony released a statement in-response to these latest RAM rumors via Eurogamer:

“We would like to clear up a misunderstanding regarding our “direct” and “flexible” memory systems.

  • The article states that “flexible” memory is borrowed from the OS, and must be returned when requested – that’s not actually the case. The actual true distinction is that:“Direct Memory” is memory allocated under the traditional video game model, so the game controls all aspects of its allocation.
  • “Flexible Memory” is memory managed by the PS4 OS on the game’s behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game’s memory, and is never used by the OS, and as it is the game’s memory it should be easy for every developer to use it.

We have no comment to make on the amount of memory reserved by the system or what it is used for.”

That last line is the key here, as Sony wouldn’t say that they have no comment to make regarding the OS-reserved RAM is they truly did previously confirm the amount in the first place. So hopefully now those of you offended by supposed lies made by Sony can rest easy. But as I stated before, even if Sony did lie, why we would the gamers take it so personally in the first place? It’s the developers that should be utterly outraged, not us.

#PS4 Theme 2Then there may be some of you who are concerned about whether or not this 4.5GB for games will affect PS4 games. I’m here to tell you that [if proven true], it won’t. And anybody who understands tech will understand why. The majority of PC games this generation only utilize or require a total of 2GB’s of RAM, with very few games actually using 4GB’s. So why would a console – hardware that is made and tailored for gaming – need to use any more than 4 gigs for it’s games? It doesn’t. The amount of 4.5 and even 4 gigs of RAM is plenty enough for these next-generation games, especially if it’s extremely fast GDDR5 RAM like the PS4 is using. An important concept people have to understand is that a large amount of RAM such as 8 gigs can’t even be fully utilized by the PS4’s hardware. What good is 7 GB’s for games if the GPU and CPU aren’t strong enough to even take advantage of it?

That is why that even if this 4.5GB figure is true, it really wouldn’t make much of a difference. The PS4’s [confirmed] 1.84 FLOP performance simply isn’t enough to put a whole 7 GB’s to good use. In-matter-of-fact, a 4.5GB limit for games would actually be more beneficial for games, as 7 gigs would’ve allowed for lazy coding by devs which could have led to optimization issues in games.

So again, I wonder why so many people are concerned about this rumor. It’s not going to make Killzone Shadowfall any less of a game. Multiplats will still look and run better on the PS4 as opposed to the Xbox One regardless. A 4.5GB amount will still have great longevity throughout the generation. That’s is why as gamers, we shouldn’t be so caught up in specs. Our main concern should be the games, and will the PS4 have great games regardless of it’s RAM? Yes, it will, and that’s all that matters.

But there’s one last group of people left to address; and that’s the fanboys who are concerned about the PS4’s RAM allocation simply because they want the system to have a blatant edge spec-wise over the Xbox One. Firstly, regardless of the RAM allocation, the PS4 still has higher-density RAM that is much faster than that of which is in the Xbox One. The PS4’s theoretical 4.5GB’s of  GDDR5 RAM would still be superior over the X1’s 5GB’s of DDR3 in the first place. Secondly,  we all know that the PS4 has a total performance of 1.84 FLOPS, versus the Xbox One’s 1.24. So to these fanboys I ask, why are those two facts not good enough for you? The PS4 being a stronger machine isn’t enough to satisfy – these people want it to absolutely slaughter the competition, which is of course a petty and silly mindset.

I would say these are unfortunately the majority of gamers currently bickering about this RAM situation. They simply don’t want this rumor to be true because they feel that this would be ammo for those against Sony to use. Essentially, they don’t want their product to even remotely appear weaker than everyone previously thought. Why these particular gamers are so mentally invested in these console war shenanigans is beyond me, but it’s obvious that the majority of the back-and-forth arguing regarding the RAM is coming from the communities containing these particular types of people.

But to wrap everything up, as the title says: Let’s all just hush up about this. For the reasons I explained in this article, none of it really matters in the end to begin with. We’re debating over something that is minuscule in the grander scheme of things, and it’s depressing to see so many gamers nowadays discuss and talk about specs.

Let me know what you guys think down below.

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40 thoughts on “PS4 RAM: Sony Didn’t Lie, Let’s All Just Hush-Up About It

  1. Well said

  2. Multiplats will run better on Ps4 then Xbox One , keep dreaming LMFAO clearly this article is written by a Dam Playstation Fanboy now please keep dreaming while I laugh my ass off

    • Reality check says:

      So true we heard the same thing about the ps3 and 360 and we all know that turned out.

    • Exactly right

      I’m sick of fanboys (on both sides) talking about hardware specs and development techniques when they probably can’t write one line of code

      As it stands, Sony have not etched in stone what their specs are
      Until Sony does lets not speculate (for better or for worse)

      Oh and this article was written by a fanboy who has no experience in developing games

    • Its been proven by some Devs, You clearly don’t know this guy to call him a fanboy & even though its true that PS4 will look better than X1, its only a slight difference, they will both still be next gen. Not some huge leap

    • Have a couple of seats. Or maybe you can just sit on a cloud.

    • They sure as hell won’t run better on xbox one. You butthurt cause the article is stating facts?

    • You’re just clearly an XBOX FAG, just look at your profile picture….

    • Here’s a news flash for you: Jahmai is more of a Nintendo fan then anything else. You people really make me laugh because you jump the gun too soon on someone that you have no idea about.

    • lol you’re the xbox fan boy, why are you delusional you cunt. Aren’t the hardware specs it self enough proof, silly little xbot.

  3. Wait WHAT? Sony DIDN’t LIE? GFY!
    $0ny PauperStation = LIES, OVERHYPE and UNDERDELIVER.

    Eat that, N4Gtard NeoFAGs!

  4. Kooonissshiiiwwwaaaaa says:

    The best is to wait a few months after its release date. Who cares about the RAM, privacy is still a big concern even with Sony and their facebook crap.

  5. This is complete bullshit. There are games in development for the PS4 that use a total of 6gb!!! How the hell will devs only b able to use 4.5gb? That’s simply NOT ENOUGH FOR A NEXT-GEN video game!

  6. Well well well… what a surprise… sony being deceptive to the consumer… never would of thought they’d do that in a million years.

    So Xbox WON !!!

    I’ll pass on the ps4 after this little bombshell.

  7. “The PS4′s [confirmed] 1.84 FLOP performance simply isn’t enough to put a whole 7 GB’s to good use.”

    Nuff said

  8. A better explanation than this is not required. RAM and gamers. LOL! What about games and gamers? I guess we’re wasting a whole lot of time instead of that.

  9. Wow, lots of delusional xbots here.

    Post more pls. Your bitter tears are my bidet.

  10. This was written by a Phony playstation fangirl!

  11. Nice read, and I agree with pretty much everything you say. I love playstation, and I do not understand why people are complaining about RAM. It’s like you said, it’s all about the games. Why people fight over which console is the best is beyond me, just choose the one you want, and play the games you love. It’s a simple fact for me, yet incomprehensible theory to most “hardcore fanboys”

  12. You must be the Joker says:

    People saying that Sony didn’t lie are a bad joke, just like NeoGAF. This is an outright insult towards gaming. Claiming that it is a gaming only machine and cutting off so much RAM for useless features that will be better on the competitor’s console is just damn sad.

  13. People, gamers, fan boys, trolls, etc… should stop worrying, the games on both PS4 and XboxOne will look absolutely phenomenal. Think what developers have done with maxing out the current generation consoles with games like Halo 4 and The Last of Us, when they max out the next gen graphics it will blow people’s minds! I’ve pre-ordered a PS4 and can’t wait till November.

  14. Michael Silvera says:

    Lol, it’s way to funny how many people jump to the conclusion that he’s a playstation fanboy. All of you need to get out of that mindset and grow up.

  15. Hahaha, now that the cloud computing part has been proven on screen by NVidia, it’s gonna suck being a $0ny PauperStation N4Gtard.

  16. Since my last comment wasn’t approved for some reason, let me try this again..there are PS4 games in development that use 6gb of Ram, so that tells you 4.5gb is NOT ENOUGH, 3.5gb solely for an OS is ridiculous, especially when the PS4 is being marketed as a “gaming machine”, not no multimedia device, I could care less about apps web browsing etc., ill do that on my phon & tablet. Games are what’s important.

    • I didn’t see a comment from you. I personally don’t reject any comments unless they’re spam, so I guess someone else denied it.

      But what PS4 games have been confirmed to be using 6 gigs? And even if there are some using those 6 gigs, a large portion of that amount I’m sure is just filled with sloppy code. Again, and game they could’ve possibly made on 7GB’s could still be done on 4.5-5.5GB, they’d just have to optimize a tad bit and not use Crysis-level coding.

  17. Great Article!! everybody is fighting about consoles specs and that’s lame.
    Video Game Consoles are about Games!!!

  18. Sony did lie to us! My entire facebook timeline was filled with people canceling their ps4 orders. Many of us are jumping to the xbox because of these lies that sony spread.

    • How, exactly, did they lie to you? They didn’t ever actually announce anything about RAM. The 1GB stuff was an “anonymous source” (exactly like the 3.5 GB claim) who was apparently misinformed, premature, or full of crap – like most people on the internet.

    • The reason why the RAM matters to most of the XBOX fanboys is obvious. Since the system reveals, the net has been going crazy about the fact that M$ was only going to have 5 gigs available to the developers. It may have only been a rumor that there will be 7 Gigs on the PS4, but Sony didn’t try to correct it. That alone makes it seem like a lie. Like most people who follow this stuff, but don’t get sucked into the guesses about the final specs, I was wondering when some bad press would go Sony’s way.

  19. Replicators says:

    This comment area is just sad and depressing, can’t be happy with what you get. I am a PC Gamer myself and have a computer that is better than ps4 spec-wise but i still plan to get a ps4, even though it’s a lesser machine, because it doesn’t matter.

  20. Games will run better on PS4 over XBox One? Really? How about multiplayer games? Does the over 1 billion investment (and growing as we speak) in a server infrastructure to improve online experience and provide dedicated servers for many games have no effects?

    The XBox One has the potential to be the go-to console for competitive/hardcore gamers. PS4 is a great choice for the casual gamer.

    By the way, how come no mention of DirectX 11.2 being exclusive to Windows 8/PC and XBox One? Tiled resources no biggie to PS4 supporters?

    I just want the console that is going to provide me the best platform to compete against the most competitive gamers. I am undecided but leaning towards XBox One at the moment. Maybe that will change come GamesCom.

  21. Very informative post.Really thank you! Awesome. gdedcegfkggefkkk

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