PS5 GPU Will Use AMD’s Brand New RDNA Architecture

At the AMD Computex 2019 Keynote today it was revealed that Sony’s next-generation PlayStation will be powered by AMD’s new RDNA architecture, which is a product of the AMD “Navi” line. We already know that the PS5 would be powered by AMD’s Ryzen “Zen 2” CPU which was revealed in the interview by lead architect Mark Cerny.

The reveal of PS5’s GPU architecture shows that PS5 will be using cutting edge technology whenever it releases. AMD released the following from its presentation to show exactly what the new RDNA architecture will offer their GPUs:

  • 1.5x performance-per-watt
  • 1.25 performance-per-clock improvement over previous architecture
  • New compute unit design – improved efficiency and increased IPC
  • Multi-level cache hierarchy – reduced latency, higher bandwidth, lower power
  • Streamlined graphics pipeline – optimized for performance-per-clock and high clock speeds

We also learned that the Navi GPU for the PS5 will be a custom variant. It will be a key component to what the CEO of AMD, Lisa Su referred to as Sony’s “special sauce”. Using custom components the technical numbers will just be variations of what Sony will want for PS5.

It is more than likely that the next-generation Xbox will also use the same architecture unless Microsoft is using Nvidia/Intel. Until Microsoft confirms what is going to be powering the next Xbox we can only speculate.

Stay tuned to GaminRealm for more updates for next-generation news on PlayStation and Microsoft

Source: AMD Computex 2019

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